How to create nice rugs and carpets with max and vray?
It’s actually pretty quick and simple. I’m going to share my most used methods with you in these video tutorials.
Click on the image to see the full size renders!
So the first method is VRay Displacement. You can use either the modifier or the displacement slot for the material. It works very well with relatively flat rugs and you can even set up some interesting effects with some areas higher/lower.
So watch this video to see how it’s done
Ok, next up is the VrayFur carpet. It’s very quick and easy to set up and it works well for simple shag carpets. The only drawback is that it is relatively primitive and and you can only control some parameters with maps. Watch the tutorial on how to use it below.
If you want more control over your carpet – use Hair and Fur modifier. It allows you to control many properties of the hair and also features interactive brushing, nice preview and built-in hair material. Very powerful and looks great.
See the video tutorial to get started!
Finally we have a carpet made with ForestPro. You can use any plugin that scatters geometry with similar results. It is perfect for those occasions when the carpet is not made from simple fibers or hairs you can get with the previous methods. In this example I will show you how to create a rug from little pieces of cloth sewn together.
Once you master these techniques you can create any rug you need for your interior visualization project!
If you have additional tips or questions, feel free to post them in the comments.