My site keeps going down for some reason, I had to restore a backup so the comments are, unfortunately, gone.
I really love this sofa from Peugeot Design Labs. It’s a cool combo of rough, natural volcanic rock and sleek, modern carbon fiber.
Obviously, I had to try and model it in 3ds max.
I also recorded a tutorial video so you can see how I approached this subject, check it out below!
NOTE: I was not 100% satisfied with the result at the end of the video, so I went back to the save before cutting out booleans and did some quick sculpting in zbrush. Nothing fancy, just 5-10 minutes with clay brush. As you all know, 3ds max sculpting tools suck when compared to zbrush, so sometimes the model needs a little help.
Here is my final render (click to enlarge!)